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  1. API
  2. Instances
  3. Mods

events_t

Usage: mods.events.{method}

This module lets you manage custom in-game event listener.

Please note that the game server knows which events you are listening to. Internally, we only listen to events that will get sent to the client anyway in one way or another. If you decide to listen to something the server generally does not expect, it may cause issues on official servers.

add_listener

Method

Adds a game event to the listener.

Internally we listen to the following events:

  • bullet_impact

  • weapon_fire

  • bomb_beginplant

  • bomb_abortplant

  • bomb_planted

  • bomb_defused

  • bomb_exploded

  • round_start

  • game_newmap

  • map_shutdown

Adding those events to the listener is not needed.

Arguments

Name
Type
Description

name

string

Event name.

Returns

Nothing.

Example

mods.events:add_listener('round_end');
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Last updated 3 months ago

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