control_type
This enum determines the current control's type.
You can only construct types that are listed below in the navigation, and only if those have a constructor.
default
Field
Default control. You are very unlikely to ever stumble upon this type.
button
Field
Button control.
checkbox
Field
Checkbox control.
child_tab
Field
Child tab control. Only possible to find within tab_layout controls.
color_picker
Field
Color picker control.
combo_box
Field
Combo box control.
control_container
Field
Default control with a container. You are very unlikely to ever stumble upon this type.
group
Field
Groupbox control.
hotkey
Field
Hotkey input control.
hsv_slider
Field
HSB slider (Saturation/Brightness box, Hue slider and Opacity slider).
label
Field
Label control.
layout
Field
Layout control.
list
Field
Listbox control.
loading
Field
Loading spinner.
notification_control
Field
Notification item control. One of the types in the core UI framework, never actually used within Fatality.
popup
Field
Basic popup window.
selectable
Field
Basic selectable item.
slider
Field
Slider item. This type doesn't tell the internal value type used.
spacer
Field
Spacer control.
tab
Field
Horizontal or vertical tab.
tabs_layout
Field
A variant of layout that is used specifically to operate tabs.
weapon_tabs_layout
Field
A variant of layout that is used specifically to operate weapon tabs.
text_input
Field
Text input control.
toggle_button
Field
A variant of button that looks like button, but works like a checkbox.
window
Field
Basic window control.
widget
Field
Basic widget control.
settings
Field
Settings control.
image
Field
Image control.
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