observer_mode_t

This enum represents the observer modes available in the game.


none

Represents no observer mode (not spectating anyone).


fixed

Represents a fixed camera position.


in_eye

Represents observing from the perspective of the player being spectated.


chase

Represents a chase camera that follows the player being spectated.


roaming

Represents a free-roaming camera.


directed

Represents an automatically directed camera, typically controlled by the game or server.

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