observer_mode_t
This enum represents the observer modes available in the game.
none
Represents no observer mode (not spectating anyone).
fixed
Represents a fixed camera position.
in_eye
Represents observing from the perspective of the player being spectated.
chase
Represents a chase camera that follows the player being spectated.
roaming
Represents a free-roaming camera.
directed
Represents an automatically directed camera, typically controlled by the game or server.
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