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© 2025 - FATALITY

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  • for_each
  • for_each_z
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  1. API
  2. Instances
  3. Entities

entity_list_t

This type represents an entity list.

Never save any entities you get from this list if you don't know what you are doing! You may be left with dangling pointers, which will inevitably lead to a crash.

for_each

Loops the entities.

Arguments

Name

Type

Description

fn

function(entity_entry_t)

Function callback.

Returns

Nothing.

Example

entities.players:for_each(function (entry)
    -- ...
end);

for_each_z

Loops the entities in the reverse order.

Arguments

Name

Type

Description

fn

function(entity_entry_t)

Function callback.

Returns

Nothing.

Example

entities.players:for_each_z(function (entry)
    -- ...
end);
PreviousEntitiesNextentity_entry_t

Last updated 3 months ago

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