EntityEntry_t
Represents an entity entry.
entity
Field
Type: <type>
Entity instance. Type depends on the list you get it from.
hadDataUpdate
Field
Type: bool
true if the client had received any updates to this entity at least once.
handle
Field
Type: CHandle
Entity's handle. You may store this elsewhere if you need to have global access to an entity.
avatar
Field
Type: Texture
This field is only available on entries that use C_CSPlayerController type.
Player's profile picture. Will be nil if was yet to be initialized.
visuals
Field
Type: PlayerEntryVisualData
This field is only available on entries that use C_CSPlayerPawn type. Use only inside the playerInfoPre and playerInfoPost callbacks, otherwise you may access outdated or invalid data.
Player's ESP information.
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