ObserverMode_t

This enum represents the observer modes available in the game.


NONE

Field

Represents no observer mode (not spectating anyone).


FIXED

Field

Represents a fixed camera position.


IN_EYE

Field

Represents observing from the perspective of the player being spectated.


CHASE

Field

Represents a chase camera that follows the player being spectated.


ROAMING

Field

Represents a free-roaming camera.


DIRECTED

Field

Represents an automatically directed camera, typically controlled by the game or server.

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