List
__call
local list = gui.List(id, draw.Vec2(0, 60));
list.sizeToParentW = true -- Resize width to fill entire container.allowMultiple
unlimitedMode
GetValue
Get
Last updated
local list = gui.List(id, draw.Vec2(0, 60));
list.sizeToParentW = true -- Resize width to fill entire container.Last updated
local bits = list:GetValue():Get();
local first = bits:Get(1);local val = cb:Get()