cphysics_query_interface
Usage: game.physics_query_interface:{method}
trace_ray
local ray = ray_t()
local from = vector(0, 0, 0)
local to = vector(100, 100, 100)
local trace = game.physics_query_interface:trace_ray(ray, from, to)trace_movement
trace_grenade
trace_grenade_hull
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