๐ฎPlayerEntryVisualData
Encapsulates all of the player ESP information and additional methods.
isValid
FieldRead only
Type: boolean
Returns false when ESP is disabled or entity is invalid for ESP.
isPreview
FieldRead only
Type: boolean
Returns true when ESP is being rendered in the menu preview.
isTeammate
FieldRead only
Type: boolean
Whether or not the player is a teammate.
isOutOfScreen
FieldRead only
Type: boolean
Whether or not the player is outside of the screen.
pos
FieldRead only
Type: Vector
The player's absolute world position.
top
FieldRead only
Type: Vec2
The top center position on screen.
bottom
FieldRead only
Type: Vec2
The bottom center position on screen.
width
FieldRead only
Type: number
The width of the ESP bounding box.
height
FieldRead only
Type: number
The height of the ESP bounding box.
alpha
FieldRead only
Type: number
The transparency of the ESP.
GetOffset
Method
Returns the current offset for an ESP anchor point.
Arguments
Name
Type
Description
position
EspItemPos
The anchor point
Returns
Type
Description
number
The offset in the specified position
Example
GetBoundingBox
Method
Returns the player's ESP bounding box rectangle. Prefer this over C_CSPlayerPawn:GetBoundingBox .
Arguments
None.
Returns
Type
Description
The ESP bounding box
Example
BumpOffset
Method
Increments the rendering offset on a certain ESP anchor point. Useful if you're rendering custom elements on the ESP layer.
Arguments
Name
Type
Description
position
EspItemPos
The anchor point
offset
number
The offset
Returns
Nothing.
Example
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